Puppetmaster Extract
Activate 1 Interact
- Level
- 8
- Price
- 85 gp
- Bulk
- L
Activate 1 Interact
Distilled from a trighoul's vital fluids, this gummy, ooze-like toxin springs to life when it makes contact with flesh. It swiftly grows spines that dig into the victim, twitching with rudimentary intelligence as they root around for the nervous system. If the toxin embeds itself deeply enough, it seizes control of the victim's body.
Unlike most poisons, puppetmaster extract can affect a dead body with mostly intact flesh. Each round, a corpse without sentience automatically fails its Fortitude save against the poison. At stage 4, the poison stops causing damage and confusion; instead, it reanimates the corpse as an elite without the unholy trait; a larger body instead uses statistics for a or , whichever matches its size. The corpse stands as a free action at the beginning of its turn and attacks nearby creatures. When the poison's duration expires or the poison is cured, the body's state of animation ends.
Saving Throw
Onset 1 minute
Maximum Duration 8 rounds
Stage 1 ] damage and ] damage (1 round)
Stage 2 ] damage and 2d12 poison (1 round)
Stage 3 ] damage, ] damage, and for 1 round (1 round)
Stage 4 ] damage and confused for 1 round (1 round)