Vexing Tempest
Casting an air spell right after your familiar stirs the wind sends nearby foes flying and can knock them flat entirely.
Your familiar channels elemental air around it to unleash a disruptive gust that sends creatures flying. If the next action you use is to Cast a Spell that has the Air trait, all creatures within a 15-foot emanation of your familiar must attempt a Reflex save against your spell DC or be pushed 10 feet away. On a critical failure, they're also knocked Prone.
Level 12 · Type Archetype
Prerequisites Familiar Sage Dedication; Tempest Cloud's Speed
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