Ulfen Guard Dedication
A sworn guard's oath binds a warrior to protect one chosen ally, bolstering their defenses as long as the bond holds and isn't broken.
Central to your Ulfen Guard training is the ability to protect an ally. You gain the Additional Lore skill feat for Warfare Lore. If you were already trained in Warfare Lore, you also become trained in a Lore skill of your choice. You gain the Designate Ally action.
It's anathema for you to abandon your designated ally or allow your designated ally to die when you can prevent it. If you violate this anathema, you lose the ability to Designate Ally and any feats that use this ability until you spend 1 day of downtime reaffirming your dedication to your allies.
Designate Ally 1 Choose an ally you can see, who becomes your designated ally. For the next minute, whenever your designated ally is adjacent to you and you're conscious, they gain a +2 circumstance bonus to AC and Reflex saving throws. You can have only one designated ally at a time, and if you designate a new ally, the previous ally loses any benefits.
Level 2 · Type Archetype
Prerequisites member of the Ulfen Guard, trained in Athletics and Intimidation
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