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Feats

Defender's Grit

You can't protect anyone if you're dead. You gain the general feat. If you start your turn adjacent to your designated ally, you gain a number of temporary Hit…

commonArchetype

You can't protect anyone if you're dead. You gain the general feat. If you start your turn adjacent to your designated ally, you gain a number of temporary Hit Points equal to half your level that lasts until the beginning of your next turn.