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Feats

Shed Tail

Sacrificing part of your tail buys a clean escape from a grab, though you'll fight and balance a little worse until it grows back.

commonLizardfolk
Conditions
Removes:

Trigger You become grabbed.

Requirements You have a fully grown tail.You can shed a portion of your tail to escape. You cease being grabbed, then Stride without triggering any reactions from the creature that grabbed you. It takes 1 day for your tail to fully grow back. Until it does, you can't use your tail unarmed attack, and you take a –2 circumstance penalty on checks to .

Level 5 · Type Ancestry

Prerequisites Iruxi Armaments (Tail)