Shatter Space
The sheer power of your magic fractures reality. Use this amp in place of a psi cantrip's normal amp entry.
The sheer power of your magic fractures reality. Use this amp in place of a psi cantrip's normal amp entry. The cantrip must be one that takes 2 or more actions to cast.
Amp You or one target of the spell are surrounded by a spiral of torn space. This is an aura, and you choose the radius of the emanation, up to 20 feet. A creature that starts its turn in the aura or enters the aura during its turn takes 1d6 slashing damage for every rank of the amped psi cantrip, with a save against your spell DC. If the creature critically fails, the torn space throws it off balance and it falls . The aura lasts until the beginning of your next turn. You can choose whether the aura affects the creature emitting it.