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Self-Destruct

A hidden self-destruct device turns a fallen clockwork companion into one final, devastating explosion of fire.

commonArchetype

Trigger Your reanimated clockwork companion is reduced to 0 Hit Points.

Requirements You're within 60 feet of your reanimated clockwork companion.

You've installed a self-destruct device within your construct companion, which you can trigger with a special device from up to 60 feet away. When you activate the device, your reanimated construct companion explodes, dealing 2d6 fire damage per level to all creatures in a 30-foot radius. Creatures caught in the blast can attempt a basic Reflex save, with a DC equal to the higher of your class DC or spell DC.

Level 12 · Type Archetype

Prerequisites Clockwork Reanimator Dedication