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Explode

Two-action inventor ability that detonates your innovation to deal 2d6 fire damage (increasing by 1d6 per level after 3rd) in a 5-foot emanation; all creatures in radius make basic...

commonFireInventorManipulateUnstable

Fire

Manipulate

Unstable

You intentionally take your innovation beyond normal safety limits, making it explode and damage nearby creatures without damaging the innovation... hopefully. The explosion deals 2d6 fire damage with a basic Reflex save to all creatures in a 5-foot emanation around you (if you're wearing or holding the innovation) or around your innovation (if your innovation is a minion).

At 3rd level, and every level thereafter, increase your explosion's damage by 1d6.