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Sorted A-ZDeities
Torag
Craft and kinship build strongholds—the father of creation values duty, honest work, and family protection above all else.
Granted Features
Automatic:
Grants clerics the ability to shape raw matter and spark inspiration, suited to a deity who oversees craft and artistic invention.
Grants clerics the power to hurl stone and shake the ground itself, a fit for deities tied to the world's enduring foundations.
Lets clerics mend a wounded ally and knit a fractured group into something like kin, fitting deities who guard bonds of love.
Lets clerics throw themselves bodily between harm and an ally, fitting deities who define devotion as selfless shielding of others.
Lets clerics call an enemy out for single combat or hold an ally to a sworn oath, fitting a deity who prizes honor above comfort.
Lets clerics turn aside metal weapons aimed at allies and hurl javelins charged with forged strength, fitting deities of the forge.
A touch instantly conveys a long explanation's worth of understanding mind-to-mind, sparing a scene of tedious retelling.
Invisible threads of earthen weight drag a flier down, stripping their advantage and pinning them to the ground for a while.
A short-lived slab of stone or timber appears on demand, solving whatever stopgap problem stands in the way.
The Father of Creation, god of the forge, protection, and strategy. Torag is the patron of dwarves and all those who value craft, family, and the defense of community. Edicts: be honorable and forthright, keep your home and family safe, prepare for the worst. Anathemas: show mercy to an enemy who has shown no mercy, allow shoddy workmanship.