Showing0entries
Sorted A-Z
Deities

Hanspur

The Water Rat, minor god of rivers, travel by water, and the freedom of waterways.

Granted Features
Automatic:
Domain of mortality, endings, and the passage between life and death. Clerics sense death's approach and ease the dying.
Domain of journeys, roads, and the freedom of movement across great distances. Clerics glide over difficult terrain and transit allies to distant destinations.
Domain of rivers, seas, and the unstoppable force of flowing water. Clerics surge foes back with tidal force and drown areas in downpours.
Domain of coin, treasure, and the accumulation of material power. Clerics conjure appearances of wealth and transmute desires into precious metals.
Domain of liberty, autonomy, and the casting off of shackles. Clerics break bonds and move unhindered where others cannot.
You call forth a powerful blast of pressurized water that bludgeons the target and knocks it back. Make a ranged spell attack roll.
A sphere of water 10 feet in diameter forms in an unoccupied space in range, either on the ground or on the surface of a liquid.
Area 50 feet long by 50 feet wideBy imposing your will upon the water, you can raise or lower the level of water in the chosen area by 10 feet.

The Water Rat, minor god of rivers, travel by water, and the freedom of waterways. Hanspur was murdered by Gyronna and now exists as a drowned revenant god who watches over those who make their living on rivers. Edicts: travel by water, help others navigate rivers safely, remember the drowned. Anathemas: dam or divert a river without need, abandon a drowning person.