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Rules

Condition — Blinded

Blinded: cannot see, all targets concealed (DC 5 flat check), off-guard (-2 AC), all terrain is difficult terrain. No vision-based Perception. No value stacking.

You cannot see. All normal terrain is difficult terrain to you. You can't detect anything using vision.

Mechanical Effects:

  • All creatures and objects are concealed to you, requiring a DC 5 flat check to target them with attacks, spells, or other targeted effects
  • You are off-guard (formerly flat-footed) — -2 circumstance penalty to AC
  • You automatically fail Perception checks that rely on sight
  • You treat all terrain as difficult terrain (double movement cost)
  • You can still hear, smell, and use other senses

How Applied:

  • Darkness (if you lack darkvision)
  • Blindness spells and effects
  • Flash or light-based effects (like flashing spark)
  • Injury, disease, or curse

How Removed:

  • Remove the source (exit darkness, dispel the spell)
  • Healing that specifically addresses blindness (like remove blindness)
  • Duration expiry if the effect is temporary

Interactions:

  • Blinded includes the effects of Dazzled (Dazzled is a lesser version)
  • You can still take actions that don't require sight — melee attacks (with flat check), verbal spells, etc.
  • Tremorsense, echolocation, or similar senses can partially mitigate Blinded

Value: Blinded has no value — you either are or aren't blinded.