Bard
Music and clever misdirection weave buffs and battlefield trickery together, making charisma as dangerous as steel in a fight.
Bards are occult spellcasters who inspire allies, manipulate minds, and access a diverse spell list. They are flexible support-and-control specialists powered by Charisma.
Key Ability: Charisma
Hit Points per Level: 8 + Constitution modifier
Perception Proficiency: Expert
Saving Throws: Trained Fortitude, Trained Reflex, Expert Will
Skills: Occultism (trained), Performance (trained), plus 4 + Intelligence modifier additional skills
Attacks: Trained with simple weapons and unarmed attacks
Defenses: Trained in light armor and unarmored defense
Spellcasting: Occult tradition, spontaneous (Charisma-based). Start with 5 cantrips and 2 first-rank spell slots.
Key 1st-Level Features:
- Muses: Choose Enigma (recall knowledge expertise), Maestro (Soothe and performance focus), Polymath (diverse cantrip repertoire), or Warrior (martial magic). Each shapes your playstyle.
- Composition Spells (Cantrips): Special focus spells that cost 1 action and can be cast while sustaining other spells. Inspire Courage grants allies a +1 status bonus to attack rolls and weapon damage. Lingering Composition extends their duration.
- Occult Spell List: Includes enchantment, illusion, and divination spells — mind control, invisibility, augury, and devastating psychic blasts at higher levels.
- Signature Spells: Each level, designate one spell you can heighten freely.
Granted Features
This product includes content derived from the Pathfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.