Bard
Charisma-based spontaneous occult spellcaster with 8 + CON hit points, trained in simple weapons and light armor. Composition Spells are 1-action focus cantrips (like Inspire Coura...
- Perception
- Expert
- Saves
- REF Trained · FORT Trained · WILL Expert
Bards are occult spellcasters who inspire allies, manipulate minds, and access a diverse spell list. They are flexible support-and-control specialists powered by Charisma.
Key Ability: Charisma
Hit Points per Level: 8 + Constitution modifier
Perception Proficiency: Expert
Saving Throws: Trained Fortitude, Trained Reflex, Expert Will
Skills: Occultism (trained), Performance (trained), plus 4 + Intelligence modifier additional skills
Attacks: Trained with simple weapons and unarmed attacks
Defenses: Trained in light armor and unarmored defense
Spellcasting: Occult tradition, spontaneous (Charisma-based). Start with 5 cantrips and 2 first-rank spell slots.
Key 1st-Level Features:
- Muses: Choose Enigma (recall knowledge expertise), Maestro (Soothe and performance focus), Polymath (diverse cantrip repertoire), or Warrior (martial magic). Each shapes your playstyle.
- Composition Spells (Cantrips): Special focus spells that cost 1 action and can be cast while sustaining other spells. Inspire Courage grants allies a +1 status bonus to attack rolls and weapon damage. Lingering Composition extends their duration.
- Occult Spell List: Includes enchantment, illusion, and divination spells — mind control, invisibility, augury, and devastating psychic blasts at higher levels.
- Signature Spells: Each level, designate one spell you can heighten freely.