Gather Information
Working a room for rumor and gossip turns idle chatter into real leads, with a sharper ear digging up deeper, rarer secrets.
Exploration Secret
Success You collect information about the individual or topic. The GM determines the specifics.
Critical Failure You collect incorrect information about the individual or topic.
Untrained talk of the town
Trained common rumor
Expert obscure rumor, poorly guarded secret
Master well-guarded or esoteric information
Legendary information known only to an incredibly select few, or only to extraordinary beings
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