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Infiltration

Slipping spies into a target reveals what's really going on inside, with sharper tradecraft turning vague hints into exact intelligence.

commonDowntimeLeadership

Critical Success You learn something valuable or helpful. If you were infiltrating a specific target, the GM decides what is learned, but the information is exact and precise. For example, if you were infiltrating an unexplored ruin, you might learn that the site is infested with web lurkers and spider swarms. If you were investigating your kingdom's health, your spies reveal easy methods to address citizen dissatisfaction, allowing you to choose one of the following: reduce Unrest by 1d4 or reduce a Ruin of your choice by 1.

Success You learn something helpful about the target, but the information is vague and imprecise.

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