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Sorted A-ZCore Rules
The Basic Moves
Eight basic moves cover the genre's action vocabulary. Each one rolls a label.
Basic Moves
The basic moves are the eight moves every young hero in Solace City can make. They cover the action vocabulary of the genre.
- Directly Engage a Threat — roll +Danger
- Unleash Your Powers — roll +Freak
- Defend — roll +Savior
- Assess the Situation — roll +Superior
- Comfort or Support — roll +Mundane
- Provoke Someone — roll + (label that fits the lever)
- Pierce the Mask — roll + (label that fits the angle)
- Take a Powerful Blow — roll + (number of currently-marked conditions)
The genre is encoded in the moves. There is no Sneak move because the genre is not heist; there is no Cast a Spell move because the genre is not fantasy. The moves are what teen heroes do when they are pretending to be adults.