Champion
Fighter subclass focused on consistent damage output through expanded critical-hit range: Improved Critical (level 3) lowers the threshold to 19–20, and Superior Critical (level 15...
Champion (Fighter)
The Champion pushes physical excellence and expanded critical hit range.
Chosen at: Level 3
Level 3 — Improved Critical: Your weapon attacks score a critical hit on a roll of 19 or 20 (instead of only 20).
Level 7 — Remarkable Athlete: Add half your proficiency bonus (rounded up) to Strength, Dexterity, and Constitution checks that don't already include your full proficiency bonus. Also, running long jump distance increases by a number of feet equal to your Strength modifier.
Level 10 — Additional Fighting Style: Choose a second Fighting Style option.
Level 15 — Superior Critical: Weapon attacks score a critical hit on 18, 19, or 20.
Level 18 — Survivor: At the start of each of your turns, regain HP equal to 5 + Constitution modifier if you have fewer than half your hit points maximum (and more than 0 HP).