0entries
Sorted A-Z
Mechanics

Occupied Space

A space currently containing a creature. Size depends on creature size category; movement and cover rules key off it.

A space is occupied when a creature is in it. The size of the space is determined by the creature's size category (Tiny, Small, Medium, Large, Huge, Gargantuan).

Space by creature size:

  • Tiny: 2½ × 2½ ft (four can share a 5-ft square)
  • Small / Medium: 5 × 5 ft (one creature per space)
  • Large: 10 × 10 ft (a 2×2 block of squares)
  • Huge: 15 × 15 ft (a 3×3 block)
  • Gargantuan: 20 × 20 ft or more (a 4×4 block or larger)

Rules about occupied space:

  • A creature cannot end its movement in a space occupied by another creature (with exceptions: a Tiny creature can occupy the same space as a non-hostile creature; a creature can move through an ally's space freely but not stop there; a creature can move through the space of a hostile creature only if that creature is two sizes larger or smaller)
  • An occupied space generally provides cover to the creature behind it (half cover or three-quarters at the DM's discretion)
  • Two creatures of the same size cannot share a space unless one is unconscious or specifically allowed by a feature (riding mount, swarm, etc.)
  • A creature that is squeezing through a space half its width treats the space as Difficult Terrain and has disadvantage on attack rolls and Dexterity saves

Contrast: See Unoccupied Space for the inverse — and note that an Unoccupied Space may still contain hazards, objects, or terrain that affect movement.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

License terms