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Druid

Wisdom-based full caster preparing from the Druid spell list each long rest, gaining d8 hit die and proficiency in light/medium non-metal armor and martial weapons. Wild Shape at l...

Saves
INT, WIS

A nature guardian who commands the forces of the wild and can transform into animals.

Hit Die: d8

Primary Ability: Wisdom

Saving Throw Proficiencies: Intelligence, Wisdom

Armor Proficiencies: Light armor, medium armor, shields (non-metal only)

Weapon Proficiencies: Clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears

Key 1st-Level Features:

  • Spellcasting: Wisdom-based full caster. Druids prepare spells from the Druid list each long rest.
  • Druidic: You know the Druidic secret language, spoken only by druids.
  • Wild Shape (level 2): Transform into a beast you have seen. CR limit and feature restrictions scale with level.

Subclass (Druid Circle): Chosen at level 2.

Granted Features