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Spells

Thunderwave

1st-level evocation dealing 2d8 thunder damage in a 15-foot cube originating from you; failed Constitution save also pushes creatures 10 feet away, successful save halves damage on...

You unleash a wave of thunderous energy. Each creature in a 15-foot Cube originating from you makes a Constitution saving throw. On a failed save, a creature takes 2d8 Thunder damage and is pushed 10 feet away from you. On a successful save, a creature takes half as much damage only.

In addition, unsecured objects that are entirely within the Cube are pushed 10 feet away from you, and a thunderous boom is audible within 300 feet.

At Higher Levels: The damage increases by 1d8 for each spell slot level above 1.

Level 1st-Level · School Evocation · Casting Time 1 action · Range Self · Components V, S · Duration Instantaneous · Classes Bard, Druid, Sorcerer, Wizard

Damage Thunder · Shape 15-foot cube · Save Constitution