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Spells

Produce Flame

Bonus-action cantrip creating a 10-minute flame in your hand that sheds bright light 20 feet and dim light 40 feet total; cast again to end. As a magic action, make a ranged spell...

Cast
1 bonus action
Range
Self
Duration
10 minutes
Rank
0
Range
Self
Duration
10 minutes

A flickering flame appears in your hand and remains there for the duration. While there, the flame emits no heat and ignites nothing, and it sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. The spell ends if you cast it again. Until the spell ends, you can take a Magic action to hurl fire at a creature or an object within 60 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 Fire damage.

At Higher Levels: The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).