Sunburst
A 60-foot-burst spell cast from 500 feet away dealing 8d10 fire damage to all creatures, plus 8d10 vitality damage to undead; targets make Reflex saves for half damage on success,...
A powerful globe of searing sunlight explodes in the area, dealing 8d10 fire damage to all creatures in the area, plus an additional 8d10 vitality damage to undead creatures. Each creature in the area must attempt a Reflex save. Critical Success The creature is unaffected. Success The creature takes half damage. Failure The creature takes full damage. Critical Failure The creature takes full damage and becomes Blinded permanently. If the globe overlaps with an area of magical darkness, sunburst attempts to counteract the darkness effect. --- Heightened (+1) The fire damage increases by 1d10, and the vitality damage against undead increases by 1d10.
Rank 7 · Traditions Divine, Primal · Cast 2 actions · Range 500 feet · Area 60-foot burst · Defense Reflex · Damage 8d10 fire
Heightened
- +1 The fire damage increases by 1d10, and the vitality damage against undead increases by 1d10.
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