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SpellsDivine

Divine Immolation

6d6 fire plus 2d6 persistent fire in a 20-foot burst at 120 feet; basic Reflex save. GM chooses spirit damage instead if more detrimental. Critical success avoids all damage; succe...

commonConcentrateFireManipulateSanctifiedSpirit

Divine flames scour creatures within the area. Creatures take 6d6 fire damage and 2d6 persistent fire damage. The divine power within the flames scorches the spirit as well; a creature takes spirit damage instead of fire damage from divine immolation if that would be more detrimental to the creature (as determined by the GM). Critical Success The creature is unaffected. Success The creature takes half damage and no Persistent Damage. Failure The creature takes full damage and persistent damage. Critical Failure The creature takes double damage and double persistent damage. --- Heightened (+1) The damage increases by 1d6 and persistent damage increases by 1d6.

Rank 5 · Traditions Divine · Cast 2 actions · Range 120 feet · Area 20-foot burst · Defense Basic reflex

Heightened

  • +1 The damage increases by 1d6 and persistent damage increases by 1d6.

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