Corpse Fleet Recruiter
Level 7 Corpse Fleet necromancer with Arcana +17 and Religion +14, skilled in maintaining and creating undead through magical control. Ranged zero pistol dealing 1d6 cold at 30-foo...
Alien Core creature. Level 7 common creature. Senses: darkvision. Corpse Fleet recruiters are powerful necromancers capable of maintaining control of mindless undead, creating new undead, and turning their magic against the living.
Level 7
AC 22 · Fort +11 · Ref +15 · Will +16 · HP 90 · Perception +12
Str -1 · Dex +4 · Con +2 · Int +6 · Wis +3 · Cha +3
Speed 15 feet, fly 40 feet · Skills Acrobatics +15, Arcana +17, Corpse Fleet Lore +17, Intimidation +14, Piloting +15, Religion +14, Society +17 · Senses darkvision · Languages Common, Eoxian, Necril
Actions
- Zero pistol Ranged +16, 1d6 cold (expend 2, mag 20, range increment 30 feet, reload 1, tech, tracking +1)
Abilities
- Seize Control: see Alien Core stat block for full rules text.
- Immunities: death effects, disease, paralyzed, poison, unconscious.
- Resistances: [object Object].
- Weaknesses: [object Object].
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