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Corpse Fleet Recruiter

Level 7 Corpse Fleet necromancer with Arcana +17 and Religion +14, skilled in maintaining and creating undead through magical control. Ranged zero pistol dealing 1d6 cold at 30-foo...

commonUndeadUnholyTiny

Alien Core creature. Level 7 common creature. Senses: darkvision. Corpse Fleet recruiters are powerful necromancers capable of maintaining control of mindless undead, creating new undead, and turning their magic against the living.

Level 7

AC 22 · Fort +11 · Ref +15 · Will +16 · HP 90 · Perception +12

Str -1 · Dex +4 · Con +2 · Int +6 · Wis +3 · Cha +3

Speed 15 feet, fly 40 feet · Skills Acrobatics +15, Arcana +17, Corpse Fleet Lore +17, Intimidation +14, Piloting +15, Religion +14, Society +17 · Senses darkvision · Languages Common, Eoxian, Necril

Actions

  • Zero pistol Ranged +16, 1d6 cold (expend 2, mag 20, range increment 30 feet, reload 1, tech, tracking +1)

Abilities

  • Seize Control: see Alien Core stat block for full rules text.
  • Immunities: death effects, disease, paralyzed, poison, unconscious.
  • Resistances: [object Object].
  • Weaknesses: [object Object].

This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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