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MonstersFungus

Psychic Fungus Warden

Level 2 alien fungal colony guard with 36 HP and AC 16. Delivers reach-10 melee lashes at +9 for 1d10+3 bludgeoning, or range-30 ranged spore attacks at +9 for 1d6+3 poison with br...

commonFungusMindlessMedium

Alien Core creature. Level 2 common creature. Senses: darkvision, mycelium network. Wardens act as the first line of defense for a fungal colony.

Level 2

AC 16 · Fort +9 · Ref +5 · Will +8 · HP 36 · Perception +9

Str +3 · Dex +0 · Con +4 · Int -5 · Wis +3 · Cha -2

Speed 20 feet · Skills Athletics +7, Stealth +4, Survival +7 · Senses darkvision, mycelium network · Languages none

Actions

  • Lash Melee +9, 1d10+3 bludgeoning (reach 10 feet)
  • Spores Ranged +9, 1d6+3 poison (brutal, range increment 30 feet)

Abilities

  • Mycelium Network: see Alien Core stat block for full rules text.
  • Immunities: bleed, fatigued, mental, poison, sleep, unconscious.
  • Resistances: [object Object].
  • Weaknesses: cold 3, fire 3.

This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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