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Xenowarden Greenhorn

Level 1 Alien Core humanoid with AC 15 and 20 HP; trains with tight-knit Greenguard units focused on nature magic. Wields nano-edge rapier (1d6+3 piercing, deadly d8, disarm) or ar...

commonHumanHumanoidMedium
Lvl 1HumanHumanoidMedium
AC
15
Perc
+4
Fort
+7
Ref
+7
Will
+4
STR
+3
DEX
+2
CON
+2
INT
+0
WIS
+1
CHA
+1
Speed25 ft
Actions
  • nano-edge rapier +7 1d6+3 piercing
  • knife +7 1d4+3 piercing
  • arc pistol +7 1d4 electricity
  • knife +7 1d4+3 piercing
AC
15
STR
3
DEX
2
CON
2
INT
0
WIS
1
CHA
1

Alien Core creature. Level 1 common creature. Senses: none. The Greenguards are an elite combat unit of Xenowardens known for their nature magic, often dispatched to sites of extreme ecological upheaval. New recruits to the Greenguards are given the rank of “root” but are colloquially called “greenhorns.” Xenowarden greenhorns train extensively in tight-knit units.