Psychic Fungus Harvester
Level 1 creature that scouts for a fungal colony by herding thinking creatures back to the elders. Lash (reach 10 feet, 1d6+2 bludgeoning) and Spores (30-foot range, 1d4+2 poison,...
Alien Core creature. Level 1 common creature. Senses: darkvision, mycelium network. In order to grow and spread, a sufficiently stable cluster of psychic fungi dispatches harvesters to collect nutrients. While most harvesters return with decaying animal and plant matter, the fungi's preferred prey are thinking creatures that they lead back to the colony for the elders' consumption.
Level 1
AC 14 · Fort +8 · Ref +4 · Will +8 · HP 24 · Perception +8
Str +2 · Dex +0 · Con +3 · Int -5 · Wis +3 · Cha -2
Speed 20 feet · Skills Athletics +5, Stealth +3, Survival +6 · Senses darkvision, mycelium network · Languages none
Actions
- Lash Melee +7, 1d6+2 bludgeoning (reach 10 feet)
- Spores Ranged +7, 1d4+2 poison (brutal, range increment 30 feet)
Abilities
- Immunities: bleed, fatigued, mental, poison, sleep, unconscious.
- Resistances: [object Object].
- Weaknesses: cold 2, fire 2.
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