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Noqual Ammunition (Standard-Grade)

Strikes with noqual ammunition gain a circumstance bonus to damage equal to twice the weapon's damage dice against summoned creatures and spell effects that can be damaged by physi...

rare

Noqual is a light and strong metal that breaks apart the bonds of magic. Against summoned creatures and spell effects that can be damaged by physical attacks, a Strike with a noqual weapon gains a circumstance bonus to damage equal to twice the number of weapon damage dice. In addition, noqual weapons disrupt spellcasters' concentration, causing them to become Stupefied 1 for 1 round on a critical hit.

VariantPriceCraft Requirements
Noqual Ammunition (Standard-Grade)1600 creditsat least 200 credits of noqual
Noqual Grenade/Missile (Standard-Grade)4800 creditsat least 600 credits of noqual
Noqual Weapon (Standard-Grade)16000 credits (plus 1,600 credits per Bulk)at least 2,000 credits of noqual + 200 credits per Bulk
Noqual Ammunition (High-Grade)24000 creditsat least 12,000 credits of noqual
Noqual Grenade/Missile (High-Grade)72000 creditsat least 36,000 credits of noqual
Noqual Weapon (High-Grade)240000 credits (plus 24,000 credits per Bulk)at least 120,000 credits of noqual + 12,000 credits per Bulk

Level 12 · Price 1,600 credits · Bulk —

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