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Elite Screamer
Two-handed sonic weapon dealing 3d12 sonic damage at level 12, with Tracking +2 and 3 upgrade slots available. Functions as a portable loudspeaker at reduced volume.
commonAreaTechUnwieldyTracking
Resembling a large directional speaker held in two hands, a screamer produces a deafening boom. At lower volumes, a screamer functions as a portable loudspeaker.
| Grade | Level | Upgrade Price | Total Price | Upgrades | Damage Dice | Traits |
|---|---|---|---|---|---|---|
| Commercial Screamer | 0 | 0 | 80 | 1 | 1 | — |
| Tactical Screamer | 2 | 350 | 430 | 1 | 1 | Tracking +1 |
| Advanced Screamer | 4 | 650 | 1080 | 2 | 2 | Tracking +1 |
| Superior Screamer | 10 | 9000 | 10080 | 2 | 2 | Tracking +2 |
| Elite Screamer | 12 | 10000 | 20080 | 3 | 3 | Tracking +2 |
| Ultimate Screamer | 16 | 80000 | 100080 | 3 | 3 | Tracking +3 |
| Paragon Screamer | 19 | 300000 | 400080 | 4 | 4 | Tracking +3 |
Level 12 · Price 20,080 credits · Bulk 2 · Hands 2
Damage 1d12 sonic · Range 15 ft. · Reload 1 Type
Group Sonic
This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.