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Abysium Grenade/Missile (Standard-Grade)
Standard-grade abysium grenade/missile deals 1d4 poison damage on a Strike and inflicts Sickened 1 on a critical hit. Abysium ammunition requires loading into a weapon's empty upgr...
uncommon
- Level
- 11
- Price
- 6,000 credits
- Bulk
- —
Abysium is a blue-green metal with a green luminescence that causes damage to creatures' immune systems. Abysium weapons are safely contained in an outer shell but have one fewer upgrade slot. Abysium ammunition has to be loaded into a weapon's empty upgrade slot, effectively reducing the number of upgrades a weapon that fires abysium projectiles can have by one. Abysium ammunition deals an additional 1d4 poison damage on a successful Strike, and on a critical hit, the target is Sickened 1, or sickened 2 with high-grade abysium.
| Variant | Price | Craft Requirements |
|---|---|---|
| Abysium Ammunition (Standard-Grade) | 2000 credits | at least 250 credits of abysium |
| Abysium Grenade/Missile (Standard-Grade) | 6000 credits | at least 750 credits of abysium |
| Abysium Weapon (Standard-Grade) | 20000 credits (plus 2,000 credits per Bulk) | at least 2,500 credits of abysium + 250 credits per Bulk |
| Abysium Ammunition (High-Grade) | 24000 credits | at least 12,000 credits of abysium |
| Abysium Grenade/Missile (High-Grade) | 72000 credits | at least 36,000 credits of abysium |
| Abysium Weapon (High-Grade) | 240000 credits (plus 24,000 credits per Bulk) | at least 120,000 credits of abysium + 12,000 credits per Bulk |