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Armor Statistics

The Armor table provides the statistics for the various forms of protection without wearing armor and for suits of armor that can be purchased and …

The Armor table provides the statistics for the various forms of protection without wearing armor and for suits of armor that can be purchased and worn, organized by category. The columns in the table provide the following statistics. ### Armor Improvements Grade Level Improvement Price Total Price Upgrades AC Bonus Increase Traits Commercial 0 — — — +0 — Tactical 5 +1,600 credits 1,600 credits +1 +1 — Advanced 8 +3,400 credits 5,000 credits +1 +1 Resilient +1 Superior 11 +9,000 credits 14,000 credits +2 +2 Resilient +1 Elite 14 +31,000 credits 45,000 credits +2 +2 Resilient +2 Ultimate 18 +195,000 credits 240,000 credits +3 +3 Resilient +2 Paragon 20 +460,000 credits 700,000 credits +3 +3 Resilient +3 Damaging Armor Your armor's statistics are based on the materials they're composed of and the means of construction—their armor group. It's not likely your armor will take damage, as explained in Item Damage. Material Hardness HP BT Ceramic 5 20 10 Chain 9 36 18 Cloth 1 4 2 Composite 7 28 14 Leather 4 16 8 Plate 9 36 18 Polymer 3 12 6

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