Technomancer
Intelligence-based full arcane spellcaster who modifies spells through Magic Hacks—special techniques that alter spell behavior or create technological exploits. Technomancers gain...
Technomancers weave magic and technology into a single seamless practice. They cast arcane spells by interfacing with machines and can modify their spells via Magic Hacks — special techniques that alter how spells behave or create entirely new technological exploits.
Key Ability: Intelligence
Stamina Points per Level: 5 + Con modifier
Hit Points per Level: 5
Perception Proficiency: Trained
Saving Throws: Trained Fortitude, Trained Reflex, Expert Will
Attacks: Trained in basic melee weapons, small arms, and unarmed strikes
Defenses: Trained in light armor
Key 1st-Level Features:
- Technomancer Spellcasting: Full arcane spellcasting with Intelligence as the key ability
- Magic Hack: A spell modification or technological exploit
Granted Features
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