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Envoy

Leadership archetype granting directives that support allies or hinder enemies. Multiclass synergies vary by parent class: Mystics expand ally support, Operatives pair Aim with pre...

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You step up and lead others to victory while manipulating those who stand in your way. Multiclass Envoy Characters The envoy archetype allows you to take on a leadership role by giving out directives that can support allies or hinder enemies. Mystic envoys can choose between using their magic or directives to empower their allies, widening the breadth of options available to them. Operative envoys become incredibly precise killing machines that can combine Aim with abilities like Get 'Em! and Distant Feint. Ghost operatives also appreciate extra feats that use Deception. Solarian envoys are beacons of hope amid a chaotic battlefield leading the charge with feats like Pardon Me and Get in There! A solarian envoy can use Adaptive Talent to choose different Athletics feats based on the terrain they expect to encounter. Soldier envoys make natural commanders who can use their defensive capabilities to keep the bonuses of their directive's active against powerful enemies while clearing out weaker foes with area fire. Erudite warriors can take full advantage of Intimidation feats like Quip and Cut 'em Deep. Witchwarper envoys make powerful battlefield controllers that help maximize a partys mobility while inhibiting their foe's movement capabilities with area spells and quantum field.

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