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Operative

Agile infiltrator class with Dexterity as key ability, gaining Trick Attack that rewards striking off-guard foes through positioning and tactical movement rather than static damage...

Operatives are agile infiltrators, assassins, and specialists who win through positioning and precision. Trick Attack rewards striking off-guard foes, encouraging movement and tactics over standing in one spot trading blows. A Specialization chosen at 1st level shapes the flavor and focus of each Operative.

Key Ability: Dexterity

Stamina Points per Level: 7 + Con modifier

Hit Points per Level: 6

Perception Proficiency: Expert

Saving Throws: Expert Reflex, Trained Fortitude, Trained Will

Skills: Acrobatics or Athletics, Stealth, Thievery, plus 8 + Int modifier additional skills

Attacks: Trained in basic melee weapons, small arms, sniper weapons, and unarmed strikes

Defenses: Trained in light armor

Key 1st-Level Features:

  • Operative's Edge: Bonus Trick Attack damage against Off-Guard foes
  • Operative Specialization: A specialization that defines your skill set

Granted Features

This product includes content derived from the Starfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Starfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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