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Treat Poison

Single action Medicine check against poison DC, requiring a medkit, that grants the target a +4 circumstance bonus to its next poison save on critical success, +2 on success, or a...

commonManipulate

You treat a patient to prevent the spread of poison. Attempt a Medicine check against the poison's DC. After you attempt to Treat a Poison for a creature, you can't try again until after the next time that creature attempts a save against the poison. Critical Success You grant the creature a +4 circumstance bonus to its next saving throw against the poison. Success You grant the creature a +2 circumstance bonus to its next saving throw against the poison. Critical Failure Your efforts cause the creature to take a –2 circumstance penalty to its next save against the poison.

One Action

Requirements You’re wearing or holding a medkit.

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