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Spells

Wind Jump

You gain a fly Speed equal to your Speed. You must end your turn on solid ground, or you fall.Heightened (6th) At the end of your turn, you can attempt a…

uncommonAirConcentrateFocusMonk
Rank
Rank 5
Cast
1 action
Duration
1 minute
Rank
5
Cast
1
Duration
1 minute

You gain a fly Speed equal to your Speed. You must end your turn on solid ground, or you fall.Heightened (6th) At the end of your turn, you can attempt a acrobatics|dc:30 check to find purchase in midair. If you succeed, you don't fall.