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SpellsArcane

Fear

A sudden chill of dread grips a target, rattling their nerve — the worse the fright lands, the more it unsettles them for what follows.

commonConcentrateEmotionFearManipulateMental
Conditions
Inflicts:

You plant fear in the target; it must attempt a Will save. Critical Success The target is unaffected. Success The target is Frightened 1. Failure The target is Frightened 2. Critical Failure The target is Frightened 3 and for 1 round.

Rank 1 · Traditions Arcane, Divine, Occult, Primal

Cast 2 actions

Range 30 feet

Save Will

Duration varies

Heightened

  • Heightened (3rd) You can target up to five creatures.