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Rival Necromancer
A death-touched rival turns fallen bodies against the living and switches to enchanted daggers the instant raised corpses aren't doing the job.
uncommonHumanHumanoid
A Rival Necromancer is a death-touched spellcaster who turns the fallen against the living, hurling enchanted daggers when the corpses aren't enough.
In play
This necromancer has negative healing.
Wizard Prepared Spells DC 41, attack +33
- Cantrips (8th) Ancient Dust, Chill Touch, Detect Magic, Shield, Torturous Trauma
- 1st Feather Fall, Illusory Disguise, Longstrider
- 2nd Dispel Magic (×2), See Invisibility
- 3rd Darkvision, Haste, Magic Missile
- 4th Fly, Resist Energy, Stoneskin
- 5th False Life, Forceful Hand, Tongues
- 6th Bound in Death, Feeblemind, Slow
- 7th Animate Dead, Blister, Rouse Skeletons
- 8th Boil Blood
Level 16
Perception +28 · Languages Common, Necril · Skills Arcana +32, Deception +28, Diplomacy +28, Intimidation +28, Religion +28, Society +32, Stealth +26
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +3 | +3 | +5 | +4 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 36 | +25 | +25 | +30 |
HP 215
Speed 25 feet
Actions
- Melee Dagger [Single Action] +25 (Agile, Finesse, Magical, versatile S), Damage 3d4+7 piercing
- Ranged Dagger [Single Action] +25 (Agile, Magical, thrown 10 feet, versatile S), Damage 3d4+7 piercing