/
Showing0entries
Sorted A-ZSpellsArcane
Resist Energy
Warding a target against one chosen energy type, acid, cold, electricity, fire, or sonic, blunts that threat before it turns costly.
commonConcentrateManipulate
A shield of elemental energy protects a creature against one type of energy damage. Choose acid, cold, electricity, fire, or sonic damage. The target and its gear gain resistance 5 against the damage type you chose.
Rank 2 · Traditions Arcane, Divine, Occult, Primal
Cast 2 actions
Range touch
Duration 10 minutes
Heightened
- Heightened (4th) The resistance increases to 10, and you can target up to two creatures.
- Heightened (7th) The resistance increases to 15, and you can target up to five creatures.