Rouse Skeletons
Grasping bone hands tear free from solid ground beneath your foes, and the caster can drag the swarm across the battlefield each round.
Misshapen skeletal forms erupt from a solid surface, such as a stone floor, and fill the burst. The area they fill is difficult terrain. Their grasping claws deal 2d6 slashing damage to creatures on the ground in the area when the skeletons first appear with a basic Reflex save.
On subsequent rounds, the first time you Sustain the Spell each round, you can move the area of skeletons up to 20 feet within the range of the spell and deal 2d6 slashing damage with a basic Reflex save to each creature in the new area.
Damaging or destroying the skeletons is irrelevant, as new bones pull forth from the ground to repair and replace any that are obliterated.
Rank 3 · Traditions Arcane, Divine, Occult
Cast 2 actions
Range 60 feet · Area 10-foot burst
Save Reflex
Duration 1 minute
Damage 2d6 slashing
Heightened
- Heightened (+2) The damage increases by 1d6.