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Privateer Captain

A sea-raiding captain commands crew and current alike, calling storm and tide to back up a ready rapier.

commonHumanHumanoid

A sea-raider who commands both crew and current, blending blade-work with borrowed divine power. The privateer captain calls on storm and tide as readily as they level a rapier, ruling their deck through fear and favor alike.

Divine Prepared Spells DC 30

Level 11

Perception +21 · Senses _see invisibility_ · Languages Aquan, Common · Skills Acrobatics +20, Athletics +17, Deception +21, Religion +23, Sailing Lore +19, Thievery +22

STRDEXCONINTWISCHA
+1+4+3+0+5+3
ACFortRefWill
30+19+20+23

HP 175

Speed 25 feet

Actions

  • Melee Rapier [Single Action] +21 (deadly 1d8, Magical, Disarm), Damage 2d6+5 piercing
  • Ranged Crossbow [Single Action] +21 (range 120 ft, Magical, reload 1), Damage 1d8+5 piercing

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