Peerless Duelist
Rumors circulate in the saloons that an undefeated master duelist roams the roads, waiting for their next contest.
- AC
- 33
- HP
- 200
- Perc
- +24
- Fort
- +21
- Ref
- +25
- Will
- +21
- STR
- +3
- DEX
- +5
- CON
- +3
- INT
- +0
- WIS
- +3
- CHA
- +2
- fist +25 1d4+11 bludgeoning
- dueling pistol +26 3d6+13 piercing 60 ft
- AC
- 33
- HP
- 200
- STR
- +3
- DEX
- +5
- CON
- +3
- INT
- +0
- WIS
- +3
- CHA
- +2
Rumors circulate in the saloons that an undefeated master duelist roams the roads, waiting for their next contest.
AC 33
Fort +21
Ref +25
Will +21
HP 200
Threatening Aura (aura, emotion, fear, mental) 60 feet, Will DC 30. The duelist's presence makes foes hesitate. Any enemy that enters or starts its turn in the aura must succeed at the Will save or be stunned 1. Regardless of the result of its save, the creature is temporarily immune for 1 day.
Shoot First [Reaction] Trigger An attacker the duelist can see targets them with a Strike or spell; Requirement The duelist is holding a loaded firearm; Effect The duelist makes a firearm Strike against the triggering creature. On a critical hit, they disrupt the triggering action.
Speed 25 feet