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Hobgoblin Vanguard

Though there are times for precision and discipline, every hobgoblin general also understands the value of demoralizing the enemy with a show of overwhelming…

commonHobgoblinHumanoid
Lvl 8HobgoblinHumanoid
AC
27
HP
150
Perc
+16
Fort
+19
Ref
+13
Will
+16
STR
+5
DEX
+2
CON
+3
INT
+2
WIS
+1
CHA
+1
Speed20 ft
Actions
  • maul +19 2d12+8 bludgeoning plus
  • fist +19 1d4+8 bludgeoning
  • alchemical grenade +16 2d8 acid, cold, electricity, or fire 20 ft
AC
27
HP
150
STR
+5
DEX
+2
CON
+3
INT
+2
WIS
+1
CHA
+1

Though there are times for precision and discipline, every hobgoblin general also understands the value of demoralizing the enemy with a show of overwhelming force. No military unit is better suited to this purpose than the vanguard, a heavily armed and armored elite unit that inspires their fellow soldiers to action while breaking the enemy's lines and morale with terrifying explosive weapons.

AC 27

Fort +19

Ref +13

Will +16

HP 150

Speed 20 feet

Melee

[Single Action]

maul +19 (Magical, Shove),

Damage 2d12+8 bludgeoning plus Knockdown

Melee

[Single Action]

fist +19 (Agile, Nonlethal, Unarmed),

Damage 1d4+8 bludgeoning