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Hobgoblin Vanguard

A heavily armored elite unit breaks enemy lines and morale alike, terrifying explosive weapons backing an overwhelming show of force.

commonHobgoblinHumanoid

Though there are times for precision and discipline, every hobgoblin general also understands the value of demoralizing the enemy with a show of overwhelming force. No military unit is better suited to this purpose than the vanguard, a heavily armed and armored elite unit that inspires their fellow soldiers to action while breaking the enemy's lines and morale with terrifying explosive weapons.

Level 8

Perception +16 · Senses darkvision · Languages Common, Goblin · Skills Athletics +18, Crafting +17, Intimidation +16, Survival +16

STRDEXCONINTWISCHA
+5+2+3+2+1+1
ACFortRefWill
27+19+13+16

HP 150

Speed 20 feet

Actions

  • Melee Maul [Single Action] +19 (Magical, Shove), Damage 2d12+8 bludgeoning plus
  • Melee Fist [Single Action] +19 (Agile, Nonlethal, Unarmed), Damage 1d4+8 bludgeoning
  • Ranged Alchemical grenade [Single Action] +16 (range 20 ft, Splash), Damage 2d8 acid, cold, electricity, or fire