Tripkee Fiend Keeper
Tripkees have a technique for dealing with unholy threats that has been passed down through the generations.
- AC
- 25
- HP
- 125
- Perc
- +18
- Fort
- +12
- Ref
- +15
- Will
- +18
- STR
- +2
- DEX
- +3
- CON
- +2
- INT
- +1
- WIS
- +4
- CHA
- +1
- cruuk +14 1d6+5 bludgeoning
- fist +16 1d4+5 bludgeoning
- cruuk +17 1d6+5 bludgeoning
- AC
- 25
- HP
- 125
- STR
- +2
- DEX
- +3
- CON
- +2
- INT
- +1
- WIS
- +4
- CHA
- +1
Tripkees have a technique for dealing with unholy threats that has been passed down through the generations. A fiend keeper can absorb unholy spirits into their body before those entities can cause trouble for their kin.
AC 25
Fort +12
Ref +15
Will +18
HP 125
Speed 25 feet, climb 20 feet; forest passage
Melee
[Single Action]
cruuk +14 (Magical, Shove),
Damage 1d6+5 bludgeoning
Melee
[Single Action]
fist +16 (Agile, Finesse, Nonlethal),
Damage 1d4+5 bludgeoning
Ranged
[Single Action]
cruuk +17 (Magical, thrown 30 feet),
Damage 1d6+5 bludgeoning
Bounce Cruuk [Two Actions] The tripkee fiend keeper makes a ranged Strike with their cruuk against a target within 30 feet.