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MonstersDragon

Wyrmwraith

The vengeful spirit of a slain dragon, a spectral coil of claws that feeds on death and commands lesser undead's loyalty.

rareDragonIncorporealUndeadWraith

A wyrmwraith is the lingering spite of a slain dragon, a vast spectral coil of jaws and claws that remembers its hoard and hates the living that took it. It feeds on death and draws the loyalty of lesser undead to its shadow.

It has negative healing.

In play

Frightful Presence (aura, emotion, fear, mental) 90 feet, DC 33

Sunlight Powerlessness A wyrmwraith in sunlight is clumsy 2 and stunned 2.

Positive Energy Transfer [Reaction] (conjuration, divine) Trigger The wyrmwraith succeeds at a saving throw to resist positive damage but still takes damage; Effect The wyrmwraith transfers all positive damage from the effect to a single undead creature of their choice within 120 feet that they control or that's friendly or helpful to them.

Level 17

Perception +29 · Senses darkvision, lifesense 120 feet · Languages Common, Draconic, Necril · Skills Acrobatics +30, Arcana +30, Intimidation +33, Religion +33, Stealth +33

STRDEXCONINTWISCHA
-5+9+0+7+7+9
ACFortRefWill
39+29+32+32

HP 280 · Immunities death effects, disease, paralyzed, poison, precision, unconscious · Resistances all 20 (except force, _ghost touch_, or positive, double resistance vs. non-magical)

Speed 50 feet, fly 80 feet

Actions

  • Melee Spectral jaws [Single Action] +34 (reach 20 ft), Damage 3d12+17 negative
  • Melee Spectral claw [Single Action] +34 (reach 15 ft, Agile), Damage 3d8+17 negative