Wraith
A malevolent, robed undead drains life from the shadows it haunts, but sunlight strips it of both sight and speed.
Wraiths are malevolent undead who drain life and shun light. Their shadowy forms are covered by insubstantial robes that they wear like a badge of office and marked with peering eyes that reflect their judgment of the living.
Sunlight Powerlessness While in sunlight, a wraith is blinded and slowed 2.
Level 6
Perception +14 · Senses darkvision, lifesense 60 feet · Languages Common, Necril · Skills Acrobatics +12, Diplomacy +13, Intimidation +15, Stealth +16
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| -5 | +4 | +0 | +2 | +2 | +5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 24 | +8 | +14 | +14 |
HP 80 · Immunities bleed, death effects, disease, paralyzed, poison, precision, unconscious · Resistances all damage 5 (except force, ghost touch, spirit, or vitality, double resistance vs. non-magical)
Speed fly 40 feet
Actions
- Melee Wraith touch [Single Action] +17 (Agile, Divine, Finesse, Void), Damage 3d8 void
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