/
Showing0entries
Sorted A-ZMonsters
Quasit
AC 17
commonDemonFiend
Lvl 1DemonFiend
- AC
- 17
- HP
- 25
- Perc
- +7
- Fort
- +4
- Ref
- +10
- Will
- +7
- STR
- -1
- DEX
- +4
- CON
- +0
- INT
- +1
- WIS
- +2
- CHA
- +2
Speed15 ft, fly 35 ft
Actions
- claw +9 1d6-1 slashing
- AC
- 17
- HP
- 25
- STR
- -1
- DEX
- +4
- CON
- +0
- INT
- +1
- WIS
- +2
- CHA
- +2
AC 17
Fort +4
Ref +10
Will +7
HP 25
Virtue Aversion The quasit’s link to a mortal soul gave it birth, but it presents a vulnerability. Once per round, a creature can present an object related to something virtuous or good in the life of the quasit’s creator (such as a beloved daughter’s doll) as an Interact action to automatically deal the quasit 2d6 mental damage.
Speed 15 feet, fly 35 feet
Melee
[Single Action]
claw +9 (Agile, Evil, Finesse, Magical, Poison),
Damage 1d6-1 slashing plus 1d4 evil and quasit venom
Divine Innate Spells DC 17
- Cantrips (1st)
- 1st
Fear
- 2nd
Detect Alignment (at will; good only), Invisibility (at will, self only)
- 4th