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Sorted A-ZMonsters
Mix Couatl
AC 27
uncommonBeastCouatl
Lvl 8BeastCouatlUncommon
- AC
- 27
- HP
- 135
- Perc
- +19
- Fort
- +14
- Ref
- +15
- Will
- +19
- STR
- +6
- DEX
- +3
- CON
- +4
- INT
- +4
- WIS
- +5
- CHA
- +4
Speed15 ft, fly 50 ft
Actions
- jaws +20 2d10+9 piercing
- AC
- 27
- HP
- 135
- STR
- +6
- DEX
- +3
- CON
- +4
- INT
- +4
- WIS
- +5
- CHA
- +4
AC 27
Fort +14
Ref +15
Will +19
HP 135
Speed 15 feet, fly 50 feet
Melee
[Single Action]
jaws +20 (Magical),
Damage 2d10+9 piercing plus mix couatl venom and Grab
Primal Innate Spells DC 26, attack +18
- Cantrips (4th)
Guidance, Light, Produce Flame, Stabilize
- 1st
Create Water, Mending
- 2nd
Detect Alignment (at will), Invisibility (self only), Speak with Animals
- 3rd
Heal, Mind Reading (at will)
- 4th
Fireball, Speak with Plants
- 7th
Plane Shift (self only)
Constrict [Single Action] 2d10+4 bludgeoning, DC 26
Gift of Knowledge When a mix couatl casts modify memory on a willing creature, the mix couatl can Sustain the Spell to modify memories for up to 60 continuous minutes.